![]() I have it all setup in openshot and it previews fine. I made a video of a motorcycle race that I'm trying to overlay an audio file on of race commentary. Perhaps others can comment similar experiences. I'm not a professional digital audio technician, and haven't drilled into the backend of Openshot to see what components its made of. It seems now though prep by normalizing/limiting/equalizing/cleaning audio (using Audacity or other audio editing/"Mastering" software ) is getting clean sound out of OpenShot, I'll need a few more experiments to though to fully qualify this. The highest cleanest dynamic range I was able to get was using was by using a trial version of T-Racks 5 which like other 'mastering' software has an agenda to pump up audio as loud as digital CD quality audio can go. These source clips admittedly had a wide dynamic range in an challenging mix that included acoustic and electronic. ![]() At first used Audacity Amplify to drop the levels to somewhere below -5 to -6 along with Audacity click removal - reloaded the clean clips and from there was able to get clean output with Openshot. ![]() Using Audacity there are various easy methods of normalizing/limiting/equalizing/cleaning spikes up. Loading the original clips into Audacity though could see tiny spikes in the clips that were inaudible in the previous listening environments I'd played them back in. I'm using Linux/Ubuntu, removal of Pulseaudio and other tweaks did not make a difference. ![]() ![]() Initially I had problems with audio crackles & pops - rendering with Openshot 2.5.1. ![]()
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